Zoom Player 3000B Specifications Page 43

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41
ADVANCED GUITAR EFFECTS PROCESSOR
Effect Types and Parameters
Parameter 4 Shift
Parameter 5 Mix (RTM)
Determines the mixing balance between effect sound
and original sound.
Parameter 7 EFFECT1 RTM
When using this effect type, you should play single
notes.
Type 3 DETUNE
This effect type uses a creative mix of pitch-shifted
effect sound and original sound to achieve a chorus
sound with only slight modulation.
Parameter 2 Pitch
Determines the pitch detune amount.
Parameter 3 Tone
Adjusts the high-frequency range of the effect.
Higher values result in a softer sound with less
treble.
Parameter 4 Dly
Determines the delay time of the effect.
Parameter 5 Bal (RTM)
Determines the level balance between effect sound
and original sound. "0" means original sound only,
and "1.0" (100) means effect sound only.
Parameter 7 EFFECT1 RTM
Type 4 PEDAL-PITCH (Pedal Pitch Shifter)
This effect type is designed for use with the optional
remote pedal RP01 or the FUNCTION switch of the
3000.
Parameter 3 Tone
Parameter 4 Mode
The following eight modes can be selected for the
pitch shift method.
Parameter 7 EFFECT1 RTM
When a patch is called or the effect type is switched
and the pedal pitch shifter is selected, the pedal up
condition corresponds to the default value.
Type 5 STRING (Strings)
This effect type combines a pitch shifter and slow
attack for automatic "violin playing" sound.
Parameter 2 Pitch
Determines the amount of pitch shift in semitones.
Parameter 3 Time
Determines the time until the onset of the effect.
Parameter 4 Shift
Determines the direction of pitch shift. "dn" means a
downward change and "UP" an upward change.
Parameter 5 Bal (RTM)
Determines the level balance between pitch shifted
sound with delayed attack and original sound.
Parameter 7 EFFECT1 RTM
Determines the change direction and control range
for the parameter marked with "RTM".
Common parameters for type 1 - 5
Parameter 6 Amp Sim Mode (G)
This is a global parameter which determines the
sound character of the amp simulator. For details,
please refer to "Using the Amp Simulator" on page
28.
NOTE
When
RTM parameter
is "UP"
Pedal down
Pedal down
Pedal up
When
RTM parameter
is "dn"
Mode
1: Dirty Bend
2: Detune
3: Bend Up
4: Arm Down
5: Octave Harmony
6: -5th/+4th
7: Cross-Fade
8: Stop
-100 cent
DOUBLING
0 cent
0 cent
-1 oct + DRY
-700 cent + DRY
-<infinite> + DRY
-<infinite> + DRY
DRY
-30 cent + DRY
+1 oct
-2 oct
+1 oct + DRY
+500 cent + DRY
+1 oct
+1 oct + DRY
Pedal up
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