Effect Types and Parameters
●Parameter 4 Shift
●Parameter 5 Mix (←RTM)
Determines the mixing balance between effect sound
and original sound.
●Parameter 7 EFFECT1 RTM
When using this effect type, you should play single
notes.
■ Type 3 DETUNE
This effect type uses a creative mix of pitch-shifted
effect sound and original sound to achieve a chorus
sound with only slight modulation.
●Parameter 2 Pitch
Determines the pitch detune amount.
●Parameter 3 Tone
Adjusts the high-frequency range of the effect.
Higher values result in a softer sound with less
treble.
●Parameter 4 Dly
Determines the delay time of the effect.
●Parameter 5 Bal (←RTM)
Determines the level balance between effect sound
and original sound. "0" means original sound only,
and "1.0" (100) means effect sound only.
●Parameter 7 EFFECT1 RTM
■ Type 4 PEDAL-PITCH (Pedal Pitch Shifter)
This effect type is designed for use with the optional
remote pedal RP01 or the FUNCTION switch of the
3000.
●Parameter 3 Tone
●Parameter 4 Mode
The following eight modes can be selected for the
pitch shift method.
●Parameter 7 EFFECT1 RTM
When a patch is called or the effect type is switched
and the pedal pitch shifter is selected, the pedal up
condition corresponds to the default value.
■ Type 5 STRING (Strings)
This effect type combines a pitch shifter and slow
attack for automatic "violin playing" sound.
●Parameter 2 Pitch
Determines the amount of pitch shift in semitones.
●Parameter 3 Time
Determines the time until the onset of the effect.
●Parameter 4 Shift
Determines the direction of pitch shift. "dn" means a
downward change and "UP" an upward change.
●Parameter 5 Bal (←RTM)
Determines the level balance between pitch shifted
sound with delayed attack and original sound.
●Parameter 7 EFFECT1 RTM
Determines the change direction and control range
for the parameter marked with "←RTM".
■ Common parameters for type 1 - 5
●Parameter 6 Amp Sim Mode (G)
This is a global parameter which determines the
sound character of the amp simulator. For details,
please refer to "Using the Amp Simulator" on page
28.
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